![]() Science isn't about WHY, it's about WHY NOT! □□ Want to talk to some of the room builders from our community yourself? Or maybe you've been thinking about becoming a room builder yourself, but you don't know where to start? Well, if that's the case, be sure to join our official Discord server or come talk to us on our subreddit. We are looking forward to all of the exciting new projects you've got in store for us! Thank you for taking the time to tell us all about your process, Cico. I also thank you for giving us a game and a space for unlimited imagination, and for giving us the opportunity to share that imagination with player. I look forward to seeing the evolution of this game and all its talented creators. Thank you for giving me the opportunity to answer these questions in your "Meet the Builders". ![]() It's still too early to say more about this adventure, but I can't wait to tell you all about it. It will be not only a room, but also an immersive experience that will play on a range of emotions such as fear, joy and sadness, and where narrative will be the main focus. I'm also working on a "tutorial" room with assets for new players wishing to start creating rooms.Īmong all these rooms, I'm planning to release a big project that's particularly close to my heart, a room that's got nothing to do with what I'm used to releasing until now. But I'm happy to announce that I'm working on an even crazier Grandma's Kitty sequel, and an even more disturbing The Motel room continuity. What are your future plans for designing rooms in Escape Simulator? Do you have any big projects in the works? ) I've got a LOT of projects on the go, room redesigns, rooms already teased on the network (Pirate, Magic.) and I'm gradually making progress on the rooms I'm happy with.
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